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Match intelligence · beta 0.2.7

Know the lobby.
Play the points.

The replay names the threats. The live leaderboard tells you what to do next.

~5 MINReplay behind live · leaderboard live
Identity resolved
falcon peterbotǃLEGEND · NA
2024 FNCS GLOBAL CHAMPION · KNOWN PRO
Tracked landing tendency
Sinister Strip10 / 10
TEN TRACKED TOURNAMENT GAMES · SAME DROP EVERY GAME
Tracked form · real replay history
#1Best finish
13Elims
20.2KDamage dealt
Threat read · +8,179 damage trade
Points brain · live leaderboard Your points · rank · games left · qualify gap · placement or push call — no replay delay
Replay boundaryofficial server replay, usually ~5 min behind
Fortnite · Epic replay + leaderboard

The desk · Snipemaxxer 0.2.7

See what the app can show.

Tournament standing first. Then the official replay turns a lobby into a plan.

FORTNITE / TOURNAMENT DESK CURRENT APP SURFACES
CURRENT APP SURFACES

Keep the race honest.

The live Epic standing is the first read. Scout the official replay when it lands, then turn the lobby into your next decision.

STANDING / POINTS + CUTOFF SCOUT / LOBBY + DROPS STRATEGY LAB / ROUTES + DECISIONS VOICE COACH / NEXT MOVE
BOUNDARY Epic standing is live; official replay data is commonly about five minutes behind.
LIVEEpic standing
~5MReplay freshness
SCOUTLobby intelligence
REAL APP CAPTURES / FORTNITE The desk below is built from the surfaces the app actually uses.
Snipemaxxer Fortnite tournament desk captured from the current app
Tournament deskStanding / cutoff / replay freshness
Snipemaxxer Fortnite Scout surface captured from the current app
Scout workspaceReplay intake / lobby read

Real app capture / v0.2.7

One desk. Two modes. Every read.

A cut from the current Windows build: Valorant live context and reports, then Fortnite standing, Scout, Strategy Lab, Coach, and settings. The capture is intentionally silent and keeps the app surface unobstructed.

The desk

Two games. One honest read.

01 / THE SPLIT

Two games. One command desk.

Snipemaxxer keeps each game's real data path visible: Fortnite tournament standing and replay intelligence on one side, Valorant Riot context and match history on the other. Reports stay in the same window.

Fortnite standing + replay
Valorant Riot + matches
Reports one window
Freshness always labeled

Different data paths. One honest read.

02 / FORTNITE

Play the cutoff, not a feeling.

The tournament desk keeps your points, rank, games left, qualify gap, event window, and placement-vs-push call together. Epic standing is the fast surface; it never pretends a replay is live.

03 / FORTNITE REPLAY

See the lobby the game hides.

When Epic's official server replay becomes available, Snipemaxxer names the field, flags pros and live streamers, maps drops, and gives you a Right Now read on keyable targets, threats, survivors, and loadouts.

04 / STRATEGY LAB

Copy decisions. Not just drops.

Study tournament replays by team or player in an interactive map scrub. Compare where each player lands, observed movement and loot paths, route timing, team shape, contest pressure, killfeed moments, captured zone rings, and endgame position. The board separates replay facts from inference.

05 / VALORANT LINK

Live context, read-only.

Attach to Riot Client on the same PC or through the one-time gaming-PC link. Read the current phase, lobby, team split, ranks, friends, personal offers, and teammate skins when Riot returns them.

Same PC local lockfile
Two PCs one-time relay
Riot access read-only
Credentials stay on-device

No Riot password. No login automation. No session token in the renderer.

06 / VALORANT REPORTS

Review the round with receipts.

Completed-match reports carry map, agent, K/D/A, score, headshots, and a full lobby. The round spine adds KAST, trades, first deaths, clutches, and economy when the provider includes those fields.

2

games · one local command desk

Two games. One better read.

Three questions you were going to ask anyway

Does it read game memory or automate Riot login?

No. Fortnite scouting uses Epic's official server replay and leaderboard path without memory reading, injection, or a game-hooked overlay. Valorant uses a read-only attachment to an already-running Riot Client on the same PC or through the optional gaming-PC link. Snipemaxxer never asks for a Riot password, automates login, or exposes session tokens to the renderer.

Why is a panel delayed or unavailable?

The app keeps data speeds separate. Fortnite tournament standing can be current, while its official server replay normally trails the match by roughly five minutes. Valorant match history needs a HenrikDev key; live Riot panels need Riot Client or the one-time gaming-PC relay. Cached, offline, and missing provider fields stay labeled instead of being passed off as live.

What does each game actually cover?

Fortnite is the tournament desk: standing, qualify math, replay scouting, landing and player reads, Strategy Lab, Reports, and the voice coach. Valorant is the session desk: rank, RR, completed-match history, live lobby and phase, friends, personal offers, teammate skins, watchlists, alerts, and a local crosshair vault. Both feed the same in-window Reports workbench.